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02 October 2014

Folk Tale: The ins and outs of what the game’s all about

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Folk Tale developer Games Foundry has published a 25 minute video about all the game hopes to accomplish during it’s development.

 

After Folk Tale graduated from Steam Greenlight this May we’ve been keeping a close eye on its progress. Several of you will have undoubtedly played the open access alpha version of Folk Tale now available over Steam and are well aware of the emphasis on community feedback. I’m delighted to say that Games Foundry has released a 25 minute video about what they hope to achieve this year during it’s development. Many questions about this game that have darted across forums have been answered in this rather long and comprehensive explanation of what the developers want to do and of course, what we want them to do.

Best grab a cold drink, it's a little long.

 

 

The highlights

So if you can’t be bothered to watch it here are the highlights. Folk Tale will remain in early access alpha for the remainder of this year so we can all watch and see how the game progresses during development. The developers repeatedly emphasised that they really want the community to feed back to them about what the game will include, they seem to be very open about discussing ideas that they themselves and the community come up with. The developers will also be releasing ‘minigames’ that will update the game with a new feature or two for the early access players to test and feedback on. For those of you that hated the lack of a save feature fear not, it is very high on their to-do list and will probably be something that they will implement very soon.

There’s a whole host of ideas of all shapes and forms, one in chief being the dynamic moral driven story arc that will be implemented as a sort of main questline that should change based on your choices. The city management and minimap is being overhauled too, they’ve hired a new experienced UI developer to help clean up the UI and are looking to build on what they have already established. Dungeons will also be a large part of the finished game containing rare resources, loot and boss battles for you to seek out and claim for your town. It sounds like these will be adventure zones that your heroes, (which you will hire and train separate from your usual town management duties) will explore and use to level outside the main questline.

A little bit about the game

So, as you can guess Folk Tale is a rather unique sounding game. It’s attempting to meld together four different genres of game; RTS, City Builder, MMO and RPG. Something which to my knowledge hasn’t been successfully done before. There’s a lot of challenge for the developers and a lot of apology notes due to technical restraints but with the right drive and know how they may just make something special.

You can preorder Folk Tale from the Steam Store for early access.

Let us know your thoughts on Folk Tale and it’s interesting concept by commenting below.

Last modified on Saturday, 06 July 2013 12:18

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